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<li class="navelem"><a class="el" href="dir_3dc1dabd28ba78e072d14d3fcfc90454.html">SPHINXsys</a></li><li class="navelem"><a class="el" href="dir_48ea983704c43b6d88c1fa3f4d09e369.html">src</a></li><li class="navelem"><a class="el" href="dir_0a0d9ef1793521534f0094f317758287.html">shared</a></li><li class="navelem"><a class="el" href="dir_9daebea0c10d8c45adbcd056aa6498c9.html">body_relations</a></li>  </ul>
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<div class="title">base_body_relation.h</div>  </div>
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<a href="base__body__relation_8h.html">Go to the documentation of this file.</a><div class="fragment"><div class="line"><a name="l00001"></a><span class="lineno">    1</span>&#160;<span class="comment">/* -----------------------------------------------------------------------------*</span></div><div class="line"><a name="l00002"></a><span class="lineno">    2</span>&#160;<span class="comment"> *                               SPHinXsys                                      *</span></div><div class="line"><a name="l00003"></a><span class="lineno">    3</span>&#160;<span class="comment"> * -----------------------------------------------------------------------------*</span></div><div class="line"><a name="l00004"></a><span class="lineno">    4</span>&#160;<span class="comment"> * SPHinXsys (pronunciation: s&#39;finksis) is an acronym from Smoothed Particle    *</span></div><div class="line"><a name="l00005"></a><span class="lineno">    5</span>&#160;<span class="comment"> * Hydrodynamics for industrial compleX systems. It provides C++ APIs for       *</span></div><div class="line"><a name="l00006"></a><span class="lineno">    6</span>&#160;<span class="comment"> * physical accurate simulation and aims to model coupled industrial dynamic    *</span></div><div class="line"><a name="l00007"></a><span class="lineno">    7</span>&#160;<span class="comment"> * systems including fluid, solid, multi-body dynamics and beyond with SPH      *</span></div><div class="line"><a name="l00008"></a><span class="lineno">    8</span>&#160;<span class="comment"> * (smoothed particle hydrodynamics), a meshless computational method using     *</span></div><div class="line"><a name="l00009"></a><span class="lineno">    9</span>&#160;<span class="comment"> * particle discretization.                                                     *</span></div><div class="line"><a name="l00010"></a><span class="lineno">   10</span>&#160;<span class="comment"> *                                                                              *</span></div><div class="line"><a name="l00011"></a><span class="lineno">   11</span>&#160;<span class="comment"> * SPHinXsys is partially funded by German Research Foundation                  *</span></div><div class="line"><a name="l00012"></a><span class="lineno">   12</span>&#160;<span class="comment"> * (Deutsche Forschungsgemeinschaft) DFG HU1527/6-1, HU1527/10-1,               *</span></div><div class="line"><a name="l00013"></a><span class="lineno">   13</span>&#160;<span class="comment"> * HU1527/12-1 and HU1527/12-4.                                                 *</span></div><div class="line"><a name="l00014"></a><span class="lineno">   14</span>&#160;<span class="comment"> *                                                                              *</span></div><div class="line"><a name="l00015"></a><span class="lineno">   15</span>&#160;<span class="comment"> * Portions copyright (c) 2017-2022 Technical University of Munich and          *</span></div><div class="line"><a name="l00016"></a><span class="lineno">   16</span>&#160;<span class="comment"> * the authors&#39; affiliations.                                                   *</span></div><div class="line"><a name="l00017"></a><span class="lineno">   17</span>&#160;<span class="comment"> *                                                                              *</span></div><div class="line"><a name="l00018"></a><span class="lineno">   18</span>&#160;<span class="comment"> * Licensed under the Apache License, Version 2.0 (the &quot;License&quot;); you may      *</span></div><div class="line"><a name="l00019"></a><span class="lineno">   19</span>&#160;<span class="comment"> * not use this file except in compliance with the License. You may obtain a    *</span></div><div class="line"><a name="l00020"></a><span class="lineno">   20</span>&#160;<span class="comment"> * copy of the License at http://www.apache.org/licenses/LICENSE-2.0.           *</span></div><div class="line"><a name="l00021"></a><span class="lineno">   21</span>&#160;<span class="comment"> *                                                                              *</span></div><div class="line"><a name="l00022"></a><span class="lineno">   22</span>&#160;<span class="comment"> * -----------------------------------------------------------------------------*/</span></div><div class="line"><a name="l00029"></a><span class="lineno">   29</span>&#160;<span class="preprocessor">#ifndef BASE_BODY_RELATION_H</span></div><div class="line"><a name="l00030"></a><span class="lineno">   30</span>&#160;<span class="preprocessor">#define BASE_BODY_RELATION_H</span></div><div class="line"><a name="l00031"></a><span class="lineno">   31</span>&#160;</div><div class="line"><a name="l00032"></a><span class="lineno">   32</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="complex__body_8h.html">complex_body.h</a>&quot;</span></div><div class="line"><a name="l00033"></a><span class="lineno">   33</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="base__particles_8h.html">base_particles.h</a>&quot;</span></div><div class="line"><a name="l00034"></a><span class="lineno">   34</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="cell__linked__list_8h.html">cell_linked_list.h</a>&quot;</span></div><div class="line"><a name="l00035"></a><span class="lineno">   35</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="neighbor__relation_8h.html">neighbor_relation.h</a>&quot;</span></div><div class="line"><a name="l00036"></a><span class="lineno">   36</span>&#160;<span class="preprocessor">#include &quot;<a class="code" href="base__geometry_8h.html">base_geometry.h</a>&quot;</span></div><div class="line"><a name="l00037"></a><span class="lineno">   37</span>&#160;</div><div class="line"><a name="l00038"></a><span class="lineno">   38</span>&#160;<span class="keyword">namespace </span><a class="code" href="namespace_s_p_h.html">SPH</a></div><div class="line"><a name="l00039"></a><span class="lineno">   39</span>&#160;{</div><div class="line"><a name="l00041"></a><span class="lineno"><a class="line" href="struct_s_p_h_1_1_s_p_h_body_particles_index.html">   41</a></span>&#160;    <span class="keyword">struct </span><a class="code" href="struct_s_p_h_1_1_s_p_h_body_particles_index.html">SPHBodyParticlesIndex</a></div><div class="line"><a name="l00042"></a><span class="lineno">   42</span>&#160;    {</div><div class="line"><a name="l00043"></a><span class="lineno">   43</span>&#160;        <span class="keywordtype">size_t</span> operator()(<span class="keywordtype">size_t</span> particle_index)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> particle_index; };</div><div class="line"><a name="l00044"></a><span class="lineno">   44</span>&#160;    };</div><div class="line"><a name="l00045"></a><span class="lineno">   45</span>&#160;</div><div class="line"><a name="l00047"></a><span class="lineno"><a class="line" href="struct_s_p_h_1_1_body_part_particles_index.html">   47</a></span>&#160;    <span class="keyword">struct </span><a class="code" href="struct_s_p_h_1_1_body_part_particles_index.html">BodyPartParticlesIndex</a></div><div class="line"><a name="l00048"></a><span class="lineno">   48</span>&#160;    {</div><div class="line"><a name="l00049"></a><span class="lineno">   49</span>&#160;        <a class="code" href="namespace_s_p_h.html#abae56fd7f25f13487c7943ce4681d0ce">IndexVector</a> &amp;body_part_particles_;</div><div class="line"><a name="l00050"></a><span class="lineno">   50</span>&#160;        <span class="keyword">explicit</span> <a class="code" href="struct_s_p_h_1_1_body_part_particles_index.html">BodyPartParticlesIndex</a>(<a class="code" href="namespace_s_p_h.html#abae56fd7f25f13487c7943ce4681d0ce">IndexVector</a> &amp;body_part_particles)</div><div class="line"><a name="l00051"></a><span class="lineno">   51</span>&#160;            : body_part_particles_(body_part_particles){};</div><div class="line"><a name="l00052"></a><span class="lineno">   52</span>&#160;        <span class="keywordtype">size_t</span> operator()(<span class="keywordtype">size_t</span> particle_entry)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> body_part_particles_[particle_entry]; };</div><div class="line"><a name="l00053"></a><span class="lineno">   53</span>&#160;    };</div><div class="line"><a name="l00054"></a><span class="lineno">   54</span>&#160;</div><div class="line"><a name="l00056"></a><span class="lineno"><a class="line" href="struct_s_p_h_1_1_search_depth_single_resolution.html">   56</a></span>&#160;    <span class="keyword">struct </span><a class="code" href="struct_s_p_h_1_1_search_depth_single_resolution.html">SearchDepthSingleResolution</a></div><div class="line"><a name="l00057"></a><span class="lineno">   57</span>&#160;    {</div><div class="line"><a name="l00058"></a><span class="lineno">   58</span>&#160;        <span class="keywordtype">int</span> operator()(<span class="keywordtype">size_t</span> particle_index)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> 1; };</div><div class="line"><a name="l00059"></a><span class="lineno">   59</span>&#160;    };</div><div class="line"><a name="l00060"></a><span class="lineno">   60</span>&#160;</div><div class="line"><a name="l00064"></a><span class="lineno"><a class="line" href="struct_s_p_h_1_1_search_depth_multi_resolution.html">   64</a></span>&#160;    <span class="keyword">struct </span><a class="code" href="struct_s_p_h_1_1_search_depth_multi_resolution.html">SearchDepthMultiResolution</a></div><div class="line"><a name="l00065"></a><span class="lineno">   65</span>&#160;    {</div><div class="line"><a name="l00066"></a><span class="lineno">   66</span>&#160;        <span class="keywordtype">int</span> search_depth_;</div><div class="line"><a name="l00067"></a><span class="lineno">   67</span>&#160;        <a class="code" href="struct_s_p_h_1_1_search_depth_multi_resolution.html">SearchDepthMultiResolution</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> &amp;sph_body, <a class="code" href="class_s_p_h_1_1_cell_linked_list.html">CellLinkedList</a> *target_cell_linked_list)</div><div class="line"><a name="l00068"></a><span class="lineno">   68</span>&#160;            : search_depth_(1)</div><div class="line"><a name="l00069"></a><span class="lineno">   69</span>&#160;        {</div><div class="line"><a name="l00070"></a><span class="lineno">   70</span>&#160;            Real inv_grid_spacing_ = 1.0 / target_cell_linked_list-&gt;GridSpacing();</div><div class="line"><a name="l00071"></a><span class="lineno">   71</span>&#160;            <a class="code" href="class_s_p_h_1_1_kernel.html">Kernel</a> *kernel_ = sph_body.<a class="code" href="class_s_p_h_1_1_s_p_h_body.html#a29264c26ade0e414584226a938f72e6f">sph_adaptation_</a>-&gt;getKernel();</div><div class="line"><a name="l00072"></a><span class="lineno">   72</span>&#160;            search_depth_ = 1 + (int)floor(kernel_-&gt;CutOffRadius() * inv_grid_spacing_);</div><div class="line"><a name="l00073"></a><span class="lineno">   73</span>&#160;        };</div><div class="line"><a name="l00074"></a><span class="lineno">   74</span>&#160;        <span class="keywordtype">int</span> operator()(<span class="keywordtype">size_t</span> particle_index)<span class="keyword"> const </span>{ <span class="keywordflow">return</span> search_depth_; };</div><div class="line"><a name="l00075"></a><span class="lineno">   75</span>&#160;    };</div><div class="line"><a name="l00076"></a><span class="lineno">   76</span>&#160;</div><div class="line"><a name="l00080"></a><span class="lineno"><a class="line" href="struct_s_p_h_1_1_search_depth_variable_smoothing_length.html">   80</a></span>&#160;    <span class="keyword">struct </span><a class="code" href="struct_s_p_h_1_1_search_depth_variable_smoothing_length.html">SearchDepthVariableSmoothingLength</a></div><div class="line"><a name="l00081"></a><span class="lineno">   81</span>&#160;    {</div><div class="line"><a name="l00082"></a><span class="lineno">   82</span>&#160;        Real inv_grid_spacing_;</div><div class="line"><a name="l00083"></a><span class="lineno">   83</span>&#160;        <a class="code" href="class_s_p_h_1_1_kernel.html">Kernel</a> *kernel_;</div><div class="line"><a name="l00084"></a><span class="lineno">   84</span>&#160;        <a class="code" href="class_std_large_vec_3_01_real_01_4.html">StdLargeVec&lt;Real&gt;</a> &amp;h_ratio_;</div><div class="line"><a name="l00085"></a><span class="lineno">   85</span>&#160;        <a class="code" href="struct_s_p_h_1_1_search_depth_variable_smoothing_length.html">SearchDepthVariableSmoothingLength</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> &amp;sph_body, <a class="code" href="class_s_p_h_1_1_cell_linked_list.html">CellLinkedList</a> *target_cell_linked_list)</div><div class="line"><a name="l00086"></a><span class="lineno">   86</span>&#160;            : inv_grid_spacing_(1.0 / target_cell_linked_list-&gt;GridSpacing()),</div><div class="line"><a name="l00087"></a><span class="lineno">   87</span>&#160;              kernel_(sph_body.<a class="code" href="class_s_p_h_1_1_s_p_h_body.html#a29264c26ade0e414584226a938f72e6f">sph_adaptation_</a>-&gt;getKernel()),</div><div class="line"><a name="l00088"></a><span class="lineno">   88</span>&#160;              h_ratio_(*sph_body.<a class="code" href="class_s_p_h_1_1_s_p_h_body.html#adc8f9cc70f735cfe72e3c5571fdd2201">base_particles_</a>-&gt;<a class="code" href="class_s_p_h_1_1_base_particles.html#a23aec0689b553745b32bd7fc5f10ebcf">getVariableByName</a>&lt;Real&gt;(<span class="stringliteral">&quot;SmoothingLengthRatio&quot;</span>)){};</div><div class="line"><a name="l00089"></a><span class="lineno">   89</span>&#160;        <span class="keywordtype">int</span> operator()(<span class="keywordtype">size_t</span> particle_index)<span class="keyword"> const</span></div><div class="line"><a name="l00090"></a><span class="lineno">   90</span>&#160;<span class="keyword">        </span>{</div><div class="line"><a name="l00091"></a><span class="lineno">   91</span>&#160;            <span class="keywordflow">return</span> 1 + (int)floor(kernel_-&gt;CutOffRadius(h_ratio_[particle_index]) * inv_grid_spacing_);</div><div class="line"><a name="l00092"></a><span class="lineno">   92</span>&#160;        };</div><div class="line"><a name="l00093"></a><span class="lineno">   93</span>&#160;    };</div><div class="line"><a name="l00094"></a><span class="lineno">   94</span>&#160;</div><div class="line"><a name="l00099"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_s_p_h_body_relation.html">   99</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_s_p_h_body_relation.html">SPHBodyRelation</a></div><div class="line"><a name="l00100"></a><span class="lineno">  100</span>&#160;    {</div><div class="line"><a name="l00101"></a><span class="lineno">  101</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00102"></a><span class="lineno">  102</span>&#160;        <a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> *sph_body_;</div><div class="line"><a name="l00103"></a><span class="lineno">  103</span>&#160;        <a class="code" href="class_s_p_h_1_1_base_particles.html">BaseParticles</a> *base_particles_;</div><div class="line"><a name="l00104"></a><span class="lineno">  104</span>&#160;</div><div class="line"><a name="l00105"></a><span class="lineno">  105</span>&#160;        <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1_s_p_h_body_relation.html">SPHBodyRelation</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> &amp;sph_body);</div><div class="line"><a name="l00106"></a><span class="lineno">  106</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_s_p_h_body_relation.html">SPHBodyRelation</a>(){};</div><div class="line"><a name="l00107"></a><span class="lineno">  107</span>&#160;</div><div class="line"><a name="l00108"></a><span class="lineno">  108</span>&#160;        <span class="keywordtype">void</span> subscribeToBody() { sph_body_-&gt;<a class="code" href="class_s_p_h_1_1_s_p_h_body.html#afdc394e70ab324d0cb3e8c0b2a341fb3">body_relations_</a>.push_back(<span class="keyword">this</span>); };</div><div class="line"><a name="l00109"></a><span class="lineno">  109</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> updateConfigurationMemories() = 0;</div><div class="line"><a name="l00110"></a><span class="lineno">  110</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> updateConfiguration() = 0;</div><div class="line"><a name="l00111"></a><span class="lineno">  111</span>&#160;    };</div><div class="line"><a name="l00112"></a><span class="lineno">  112</span>&#160;</div><div class="line"><a name="l00117"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_base_body_relation_inner.html">  117</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_base_body_relation_inner.html">BaseBodyRelationInner</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_s_p_h_body_relation.html">SPHBodyRelation</a></div><div class="line"><a name="l00118"></a><span class="lineno">  118</span>&#160;    {</div><div class="line"><a name="l00119"></a><span class="lineno">  119</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00120"></a><span class="lineno">  120</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> resetNeighborhoodCurrentSize();</div><div class="line"><a name="l00121"></a><span class="lineno">  121</span>&#160;</div><div class="line"><a name="l00122"></a><span class="lineno">  122</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00123"></a><span class="lineno">  123</span>&#160;        <a class="code" href="class_s_p_h_1_1_real_body.html">RealBody</a> *real_body_;</div><div class="line"><a name="l00124"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_base_body_relation_inner.html#afacc1d7f9947fb544abe1ca0a016a5af">  124</a></span>&#160;        <a class="code" href="namespace_s_p_h.html#a720b2214c518c3299a6d4895dacddc50">ParticleConfiguration</a> <a class="code" href="class_s_p_h_1_1_base_body_relation_inner.html#afacc1d7f9947fb544abe1ca0a016a5af">inner_configuration_</a>; </div><div class="line"><a name="l00126"></a><span class="lineno">  126</span>&#160;        <span class="keyword">explicit</span> <a class="code" href="class_s_p_h_1_1_base_body_relation_inner.html">BaseBodyRelationInner</a>(<a class="code" href="class_s_p_h_1_1_real_body.html">RealBody</a> &amp;real_body);</div><div class="line"><a name="l00127"></a><span class="lineno">  127</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_base_body_relation_inner.html">BaseBodyRelationInner</a>(){};</div><div class="line"><a name="l00128"></a><span class="lineno">  128</span>&#160;</div><div class="line"><a name="l00129"></a><span class="lineno">  129</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> updateConfigurationMemories() <span class="keyword">override</span>;</div><div class="line"><a name="l00130"></a><span class="lineno">  130</span>&#160;    };</div><div class="line"><a name="l00131"></a><span class="lineno">  131</span>&#160;    </div><div class="line"><a name="l00136"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_base_body_relation_contact.html">  136</a></span>&#160;    <span class="keyword">class </span><a class="code" href="class_s_p_h_1_1_base_body_relation_contact.html">BaseBodyRelationContact</a> : <span class="keyword">public</span> <a class="code" href="class_s_p_h_1_1_s_p_h_body_relation.html">SPHBodyRelation</a></div><div class="line"><a name="l00137"></a><span class="lineno">  137</span>&#160;    {</div><div class="line"><a name="l00138"></a><span class="lineno">  138</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00139"></a><span class="lineno">  139</span>&#160;        <a class="code" href="class_s_p_h_1_1_unique_ptr_keepers.html">UniquePtrKeepers&lt;SearchDepthMultiResolution&gt;</a> search_depth_multi_resolution_ptr_vector_keeper_;</div><div class="line"><a name="l00140"></a><span class="lineno">  140</span>&#160;        <a class="code" href="class_s_p_h_1_1_unique_ptr_keepers.html">UniquePtrKeepers&lt;NeighborRelationContact&gt;</a> neighbor_relation_contact_ptr_vector_keeper_;</div><div class="line"><a name="l00141"></a><span class="lineno">  141</span>&#160;</div><div class="line"><a name="l00142"></a><span class="lineno">  142</span>&#160;    <span class="keyword">protected</span>:</div><div class="line"><a name="l00143"></a><span class="lineno">  143</span>&#160;        <a class="code" href="class_std_vec_3_01_cell_linked_list_01_5_01_4.html">StdVec&lt;CellLinkedList *&gt;</a> target_cell_linked_lists_;</div><div class="line"><a name="l00144"></a><span class="lineno">  144</span>&#160;        StdVec&lt;SearchDepthMultiResolution *&gt; get_search_depths_;</div><div class="line"><a name="l00145"></a><span class="lineno">  145</span>&#160;        StdVec&lt;NeighborRelationContact *&gt; get_contact_neighbors_;</div><div class="line"><a name="l00146"></a><span class="lineno">  146</span>&#160;</div><div class="line"><a name="l00147"></a><span class="lineno">  147</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> resetNeighborhoodCurrentSize();</div><div class="line"><a name="l00148"></a><span class="lineno">  148</span>&#160;</div><div class="line"><a name="l00149"></a><span class="lineno">  149</span>&#160;    <span class="keyword">public</span>:</div><div class="line"><a name="l00150"></a><span class="lineno">  150</span>&#160;        RealBodyVector contact_bodies_;</div><div class="line"><a name="l00151"></a><span class="lineno"><a class="line" href="class_s_p_h_1_1_base_body_relation_contact.html#aab94dedd67292516235e8675b0f13f4d">  151</a></span>&#160;        <a class="code" href="namespace_s_p_h.html#a2f3abddf7f1377ed2e26addbaf998db4">ContactParticleConfiguration</a> <a class="code" href="class_s_p_h_1_1_base_body_relation_contact.html#aab94dedd67292516235e8675b0f13f4d">contact_configuration_</a>; </div><div class="line"><a name="l00153"></a><span class="lineno">  153</span>&#160;        <a class="code" href="class_s_p_h_1_1_base_body_relation_contact.html">BaseBodyRelationContact</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> &amp;sph_body, RealBodyVector contact_bodies);</div><div class="line"><a name="l00154"></a><span class="lineno">  154</span>&#160;        <a class="code" href="class_s_p_h_1_1_base_body_relation_contact.html">BaseBodyRelationContact</a>(<a class="code" href="class_s_p_h_1_1_s_p_h_body.html">SPHBody</a> &amp;sph_body, BodyPartVector contact_body_parts);</div><div class="line"><a name="l00155"></a><span class="lineno">  155</span>&#160;        <span class="keyword">virtual</span> ~<a class="code" href="class_s_p_h_1_1_base_body_relation_contact.html">BaseBodyRelationContact</a>(){};</div><div class="line"><a name="l00156"></a><span class="lineno">  156</span>&#160;</div><div class="line"><a name="l00157"></a><span class="lineno">  157</span>&#160;        <span class="keyword">virtual</span> <span class="keywordtype">void</span> updateConfigurationMemories() <span class="keyword">override</span>;</div><div class="line"><a name="l00158"></a><span class="lineno">  158</span>&#160;    };</div><div class="line"><a name="l00159"></a><span class="lineno">  159</span>&#160;}</div><div class="line"><a name="l00160"></a><span class="lineno">  160</span>&#160;<span class="preprocessor">#endif //BASE_BODY_RELATION_H</span></div><div class="ttc" id="class_std_large_vec_3_01_real_01_4_html"><div class="ttname"><a href="class_std_large_vec_3_01_real_01_4.html">StdLargeVec&lt; Real &gt;</a></div></div>
<div class="ttc" id="struct_s_p_h_1_1_search_depth_variable_smoothing_length_html"><div class="ttname"><a href="struct_s_p_h_1_1_search_depth_variable_smoothing_length.html">SPH::SearchDepthVariableSmoothingLength</a></div><div class="ttdoc">a small functor for obtaining search depth for variable smoothing length </div><div class="ttdef"><b>Definition:</b> base_body_relation.h:80</div></div>
<div class="ttc" id="class_s_p_h_1_1_s_p_h_body_html_afdc394e70ab324d0cb3e8c0b2a341fb3"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_body.html#afdc394e70ab324d0cb3e8c0b2a341fb3">SPH::SPHBody::body_relations_</a></div><div class="ttdeci">StdVec&lt; SPHBodyRelation * &gt; body_relations_</div><div class="ttdef"><b>Definition:</b> base_body.h:89</div></div>
<div class="ttc" id="class_s_p_h_1_1_base_particles_html"><div class="ttname"><a href="class_s_p_h_1_1_base_particles.html">SPH::BaseParticles</a></div><div class="ttdoc">Particles with essential (geometric and kinematic) data. There are three types of particles， all par...</div><div class="ttdef"><b>Definition:</b> base_particles.h:81</div></div>
<div class="ttc" id="class_s_p_h_1_1_base_body_relation_contact_html"><div class="ttname"><a href="class_s_p_h_1_1_base_body_relation_contact.html">SPH::BaseBodyRelationContact</a></div><div class="ttdoc">The base relation between a SPH body and its contact SPH bodies. </div><div class="ttdef"><b>Definition:</b> base_body_relation.h:136</div></div>
<div class="ttc" id="class_s_p_h_1_1_cell_linked_list_html"><div class="ttname"><a href="class_s_p_h_1_1_cell_linked_list.html">SPH::CellLinkedList</a></div><div class="ttdoc">Defining a mesh cell linked list for a body. The meshes for all bodies share the same global coordina...</div><div class="ttdef"><b>Definition:</b> cell_linked_list.h:113</div></div>
<div class="ttc" id="namespace_s_p_h_html_abae56fd7f25f13487c7943ce4681d0ce"><div class="ttname"><a href="namespace_s_p_h.html#abae56fd7f25f13487c7943ce4681d0ce">SPH::IndexVector</a></div><div class="ttdeci">StdVec&lt; size_t &gt; IndexVector</div><div class="ttdef"><b>Definition:</b> sph_data_containers.h:37</div></div>
<div class="ttc" id="cell__linked__list_8h_html"><div class="ttname"><a href="cell__linked__list_8h.html">cell_linked_list.h</a></div><div class="ttdoc">Here gives the classes for managing cell linked lists. This is the basic class for building the parti...</div></div>
<div class="ttc" id="neighbor__relation_8h_html"><div class="ttname"><a href="neighbor__relation_8h.html">neighbor_relation.h</a></div><div class="ttdoc">There are the classes for neighboring particles. It saves the information for carring out pair intera...</div></div>
<div class="ttc" id="struct_s_p_h_1_1_s_p_h_body_particles_index_html"><div class="ttname"><a href="struct_s_p_h_1_1_s_p_h_body_particles_index.html">SPH::SPHBodyParticlesIndex</a></div><div class="ttdef"><b>Definition:</b> base_body_relation.h:41</div></div>
<div class="ttc" id="class_s_p_h_1_1_base_body_relation_contact_html_aab94dedd67292516235e8675b0f13f4d"><div class="ttname"><a href="class_s_p_h_1_1_base_body_relation_contact.html#aab94dedd67292516235e8675b0f13f4d">SPH::BaseBodyRelationContact::contact_configuration_</a></div><div class="ttdeci">ContactParticleConfiguration contact_configuration_</div><div class="ttdef"><b>Definition:</b> base_body_relation.h:151</div></div>
<div class="ttc" id="class_s_p_h_1_1_kernel_html"><div class="ttname"><a href="class_s_p_h_1_1_kernel.html">SPH::Kernel</a></div><div class="ttdoc">Abstract base class of a general SPH kernel function which is a smoothed Dirac delta function...</div><div class="ttdef"><b>Definition:</b> base_kernel.h:63</div></div>
<div class="ttc" id="namespace_s_p_h_html_a720b2214c518c3299a6d4895dacddc50"><div class="ttname"><a href="namespace_s_p_h.html#a720b2214c518c3299a6d4895dacddc50">SPH::ParticleConfiguration</a></div><div class="ttdeci">StdLargeVec&lt; Neighborhood &gt; ParticleConfiguration</div><div class="ttdef"><b>Definition:</b> neighbor_relation.h:66</div></div>
<div class="ttc" id="class_s_p_h_1_1_base_particles_html_a23aec0689b553745b32bd7fc5f10ebcf"><div class="ttname"><a href="class_s_p_h_1_1_base_particles.html#a23aec0689b553745b32bd7fc5f10ebcf">SPH::BaseParticles::getVariableByName</a></div><div class="ttdeci">StdLargeVec&lt; VariableType &gt; * getVariableByName(const std::string &amp;variable_name)</div><div class="ttdef"><b>Definition:</b> base_particles.hpp:74</div></div>
<div class="ttc" id="struct_s_p_h_1_1_search_depth_single_resolution_html"><div class="ttname"><a href="struct_s_p_h_1_1_search_depth_single_resolution.html">SPH::SearchDepthSingleResolution</a></div><div class="ttdef"><b>Definition:</b> base_body_relation.h:56</div></div>
<div class="ttc" id="struct_s_p_h_1_1_search_depth_multi_resolution_html"><div class="ttname"><a href="struct_s_p_h_1_1_search_depth_multi_resolution.html">SPH::SearchDepthMultiResolution</a></div><div class="ttdoc">a small functor for obtaining search depth across resolution </div><div class="ttdef"><b>Definition:</b> base_body_relation.h:64</div></div>
<div class="ttc" id="base__geometry_8h_html"><div class="ttname"><a href="base__geometry_8h.html">base_geometry.h</a></div><div class="ttdoc">Shape is the base class for all geometries. </div></div>
<div class="ttc" id="class_s_p_h_1_1_unique_ptr_keepers_html"><div class="ttname"><a href="class_s_p_h_1_1_unique_ptr_keepers.html">SPH::UniquePtrKeepers</a></div><div class="ttdoc">A wrapper to provide an ownership for a vector of base class pointers which point to derived objects...</div><div class="ttdef"><b>Definition:</b> ownership.h:127</div></div>
<div class="ttc" id="namespace_s_p_h_html_a2f3abddf7f1377ed2e26addbaf998db4"><div class="ttname"><a href="namespace_s_p_h.html#a2f3abddf7f1377ed2e26addbaf998db4">SPH::ContactParticleConfiguration</a></div><div class="ttdeci">StdVec&lt; ParticleConfiguration &gt; ContactParticleConfiguration</div><div class="ttdef"><b>Definition:</b> neighbor_relation.h:68</div></div>
<div class="ttc" id="base__particles_8h_html"><div class="ttname"><a href="base__particles_8h.html">base_particles.h</a></div><div class="ttdoc">This is the base class of SPH particles. The basic data of the particles is saved in separated large ...</div></div>
<div class="ttc" id="complex__body_8h_html"><div class="ttname"><a href="complex__body_8h.html">complex_body.h</a></div><div class="ttdoc">A complex body is characterized with a secondary structure, which can be imported externally or creat...</div></div>
<div class="ttc" id="class_s_p_h_1_1_s_p_h_body_html_adc8f9cc70f735cfe72e3c5571fdd2201"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_body.html#adc8f9cc70f735cfe72e3c5571fdd2201">SPH::SPHBody::base_particles_</a></div><div class="ttdeci">BaseParticles * base_particles_</div><div class="ttdef"><b>Definition:</b> base_body.h:88</div></div>
<div class="ttc" id="class_s_p_h_1_1_s_p_h_body_html"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_body.html">SPH::SPHBody</a></div><div class="ttdoc">SPHBody is a base body with basic data and functions. Its derived class can be a real fluid body...</div><div class="ttdef"><b>Definition:</b> base_body.h:61</div></div>
<div class="ttc" id="class_s_p_h_1_1_base_body_relation_inner_html_afacc1d7f9947fb544abe1ca0a016a5af"><div class="ttname"><a href="class_s_p_h_1_1_base_body_relation_inner.html#afacc1d7f9947fb544abe1ca0a016a5af">SPH::BaseBodyRelationInner::inner_configuration_</a></div><div class="ttdeci">ParticleConfiguration inner_configuration_</div><div class="ttdef"><b>Definition:</b> base_body_relation.h:124</div></div>
<div class="ttc" id="class_s_p_h_1_1_s_p_h_body_relation_html"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_body_relation.html">SPH::SPHBodyRelation</a></div><div class="ttdoc">The abstract class for all relations within a SPH body or with its contact SPH bodies. </div><div class="ttdef"><b>Definition:</b> base_body_relation.h:99</div></div>
<div class="ttc" id="class_s_p_h_1_1_base_body_relation_inner_html"><div class="ttname"><a href="class_s_p_h_1_1_base_body_relation_inner.html">SPH::BaseBodyRelationInner</a></div><div class="ttdoc">The abstract relation within a SPH body. </div><div class="ttdef"><b>Definition:</b> base_body_relation.h:117</div></div>
<div class="ttc" id="class_s_p_h_1_1_s_p_h_body_html_a29264c26ade0e414584226a938f72e6f"><div class="ttname"><a href="class_s_p_h_1_1_s_p_h_body.html#a29264c26ade0e414584226a938f72e6f">SPH::SPHBody::sph_adaptation_</a></div><div class="ttdeci">SPHAdaptation * sph_adaptation_</div><div class="ttdef"><b>Definition:</b> base_body.h:86</div></div>
<div class="ttc" id="class_s_p_h_1_1_real_body_html"><div class="ttname"><a href="class_s_p_h_1_1_real_body.html">SPH::RealBody</a></div><div class="ttdoc">Derived body with inner particle configuration or inner interactions. After construction, the particle and material must be specified. </div><div class="ttdef"><b>Definition:</b> base_body.h:182</div></div>
<div class="ttc" id="class_std_vec_3_01_cell_linked_list_01_5_01_4_html"><div class="ttname"><a href="class_std_vec_3_01_cell_linked_list_01_5_01_4.html">StdVec&lt; CellLinkedList * &gt;</a></div></div>
<div class="ttc" id="namespace_s_p_h_html"><div class="ttname"><a href="namespace_s_p_h.html">SPH</a></div><div class="ttdef"><b>Definition:</b> solid_body_supplementary.cpp:9</div></div>
<div class="ttc" id="struct_s_p_h_1_1_body_part_particles_index_html"><div class="ttname"><a href="struct_s_p_h_1_1_body_part_particles_index.html">SPH::BodyPartParticlesIndex</a></div><div class="ttdef"><b>Definition:</b> base_body_relation.h:47</div></div>
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